90 Atton â Jedi Sentinel Bao-Dur â Jedi Guardian ... if you take him DS, give him Force Lightning and build him a killer lightsaber, he's an unbeatable monster. Finesse: Melee Weapons, despite what is says on the tin (and despite the presence of the Finesse: Lightsabers feat) works on both melee weapons and lightsabers, so if for whatever reason you wanted to run a high DEX build, it might be useful to get quickly as well. You can use the skill set developed while a Sentinel (plus the fact you lose only one skill point per level) to further avoid dangerous situations. RE: Whats the best Equipment you can have in Kotor 2? I focused mostly on buffs for my force powers, especially Speed, Valor, and Armor. Finesse: Melee Weapons, despite what is says on the tin (and despite the presence of the Finesse: Lightsabers feat) works on both melee weapons and lightsabers. I think I still put my INT to 16, but then the focus was all STR and WIS. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I was also hesitating to going Weapon Master over Watchman, I know that most people love Weapon Master but I rarely see people talk about the Watchman. If you play high STR, you'll do more damage, but also get hit more, so make sure your CON isn't terrible. Do Demolitions on your first level-up, and Repair on your second--trust me, it works better that way. It won't have a huge effect on your end-game character either way. For force powers, get Speed as your #1 priority, then valor, then other related buffs. Lightsaber stances aren't hugely important, you learn them in the course of the game. This is a leveling build for the Jedi Knight Sentinel advanced class in SWTOR. In terms of skills, I would make sure to grab Persuade, Repair, Computer Use, and EITHER Security OR Demolitions. If you're going Sentinel, make sure to put points into intellegence and use those skill points. What you want really is a balance. KOTOR Build: The Jedi Marksman ... Once you become a Sentinel, you wonât be getting as many skill points, at which point the stockpile youâve built up will start coming into play. If you want to get demolitions, you can use a feat, but I usually leave it at 1 point. Though thanks to the passive healing in 2, Con can be a dump stat. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. The Combat Discipline is the 2nd of 3 available paths for the Jedi Sentinel Class. That said, Sentinel is the best class to play in KOTOR 2, because many dialogues are locked behind skill checks, and all of the crafting in the game is as well. Int 16, decent strength, average the rest. Due to the small number of abilities included in the main priority, the great burst potential and high mobility, it is ideal for leveling up. The +3 to ATK and Defense that dueling gets you just doesn't make up for an entire extra attack per round. Otherwise, make sure to grab some treat injury, too. I usually just do dex over strength and get the finesse:melee and finesse:lightsaber feats so that my dex is put on my hit rolls instead of strength and then I get the defense bonus from the dex. Single lightsaber, blue blade. For example Im not sure how many points I should put into stealth. Here is the guide on how to be a perfect Jedi Sentinel. Menu About Us; Join our family; Community; EMS; Fire Rescue KOTOR 2 Influence Guide Warning! I've seen leveling builds but my problem is that I don't know what to put where at each level and how to cycle through in ⦠Archived. Wisdom: 10 You could switch with charisma if you get the handmaiden (for the buff to defense). Sentinel build kotor 2 advice. Concentration is the third combat proficiency path available for the Jedi Sentinel. There are some strong implants that increase repair by quite a bit, so with master valor, you don't have to waste a feat on it. Slightly fewer skills than the Assassin playthrough, because you lose some class skills when you prestige, but WAY more damage output. New comments cannot be posted and votes cannot be cast. If you're planning on high Dex, also consider high charisma and wisdom, as you'll be getting an average level of force powers. That said, Sentinel is the best class to play in KOTOR 2, because many dialogues are locked behind skill checks, and all of the crafting in the game is as well. Awareness is good for dialogue options, but you shouldn't need more than 15-18 ranks. The CON is needed because implants in KOTOR 2 are based on your Constitution attribute level, not feats like the original game. Otherwise, if you play high DEX, you'll be harder to hit, but you'll need to grab the lightsaber finesse feat. I think it fits sentinel better. The Jedi Sentinel is one of two advanced class of the Jedi Knight; the other is the Jedi Guardian.. Before the Jedi Purge, there were three Jedi Classes, one of which was the Jedi Sentinel along with the Jedi Guardian and Consular.The Jedi Sentinel deals damage primarily through lightsaber strikes, though it does possess several Force powers, most noticeably the iconic Jedi Knight Force leap. Press J to jump to the feed. Citizens Hose Company. You don't really notice your Presitige Class even, becuase Watchman is pretty similar to Setinel. Situationally they're useful, but they're not something you're going to need to keep an eagle-eye on. Save that for your true Guardian/Weaponmaster or Guardian/Marauder build, and take advantage of the full complement of force powers instead. I would also welcome any tips on te best equipments for this build. TSL is also extremely easy, so go with whatever you want. She's just a nomad who does her best to help who she can. Both Sentinel and Lord give us more skills to work with. To go to this page, click the link below. All other points go into lightsaber related damage skills (weapon focus, finesse, etc. I had to verify this elsewhere, because how could I have possibly played through this game more than a dozen times without knowing this? Any help would be appreciated. If you're playing LS and have access to force heal, then treat injury isn't that important. Close. KOTOR 2 Full Build Check it out and do the mod builds that work for you. For force powers, WIS will allow you to cast more force powers and will make them last longer, while CHA will make them harder to resist. Personally, I dump my first feats into dueling. Posted by 5 years ago. This build is both about becoming a master of the blade, as well as RPing the wandering exile. The Jedi Master The Force Master at the very base is a simple character. Then focus on 2 weapons and Flurry line. A male Jedi Guardian or Sentinel with a focus on melee combat and light side powers. You will have enough skill points for pretty much everything. You can fit more crystals in that way, and unlike the original game there's a plethora of Attribute-modifying crystals in KOTOR 2 that can really jack your stats up. You kill most things in one round, and you don't need a second lightsaber. Looks like you're using new Reddit on an old browser. Generally, DS force powers favor high CHA, while LS force powers favor high WIS. This page is not meant to keep you from following the link you've clicked on. Also what's up with these lightsaber stances I've heard about, what's the best for sentinel ? (318) 448-8300 seboat@hotmail.com. Archived. Second was a LS Sentinel/Jedi Weaponmaster build. I could have killed whole armies with Force Lighting even though I had nearly full LS points bar. Plus, I played this character as a balancing act, like most Grey Jedi, walking the tightrope between the Light and Dark Sides of the Force. In general, remember that you need STR or DEX in Kotor 2, not both. Top Contributors: IGN-GameGuides, Sabre884, ... As a Sentinel, the six attributes will begin at eight and you will have twenty points to distribute among them. [6.2] Jedi Master/Sith Lord ----- Jedi Masters and Sith Lords are both masters of the Force. Menu. and/or stealth in order to reap the massive sneak attack bonus. "Mullet guy" head for appearance. It's a fun challenge to the game. 2 light sabers or dual blade ? But yeah I usually focus more on computer use and repair early game and use other characters for demolitions after peragus and save demolitions for when I wanna do the skill thing w kreia later on. what feats to prioritize ? It's a symbol, not just a weapon. As for Feats to prioritize, much will be up to you beyond the initial cross-classing. Ive never played a sentinel in either kotor game so not sure how to approach the skills for it. Get all the feats that make you stronger and more accurate. Oh and I know there is a crafting system in this one, so how does that work and how to best take advantage of it as a sentinel ? Equally adept at combat, persuasion and stealth, the Jedi Sentinel is the most likely to infiltrate places of darkness though how he is affected by what he sees is a mystery to all but him. Shortsville Fire & Ambulance. This is what you must spend your first two feats on, and you shouldn't invest any points into either Demolitions or Repair until you cross-class them. It provides great Burst damage, weaker Single Target Sustained damage and incredibly good Burst AoE damage. By starting Sentinel, you leave yourself free to take one of the two combat-based prestige classes rather than the skill-based middle-ground, which will also make you more powerful at the end of the game. Master flurry and all the two weapon fighting stuff and then basically prestige whatever you want, grab force storm n shit, always ends up OP one way or another, edit: AND DONT FORGET THE BURST OF SPEED POWERS. The end result is that you're a melee beast. Your primary focus is going to be using Force Powers, not engaging in combat. You should have enough feats to max your two-handed in either build and, honestly, two-handed is the way to go. Listed in order of priority. The only two things that are mandatory as a Sentinel are at least 14 CON, as well as 14 INT--no more, no less. It was also highly inconsistent with the other design decisions made towards the Jedi classes, and inconsistent with KotOR 2. I think I pushed my natural INT to 16, and otherwise focused on DEX and CHA for combat. The implants from constitution are only worth it if you care about the constitution on TOP OF the implant bonuses. In fact I always went with LS High Dex Sentinel/Watchman build in KotOR 2 and didn't use stealth either. Star Warsâ¢: Knights of the Old Republic series KOTOR 2 Prologue: Do items you acquire in the prologue transfer into the main character's inventory (2 posts) solved (2 posts) solved (2 posts) solved Redeem code Select Page. Press question mark to learn the rest of the keyboard shortcuts. I personally think two lightsabers is better than one double-bladed lightsaber (double the crystals/mods), but there's some debate on this, so really it's up to your preference. It always felt like a mistake. Jedi Sentinels are well-balanced and possess many skills. More than 14 INT is a waste. Even at 2 points a pop you don't lose that much. Home; Boats. In Star Wars: Knights Of The Old Republic, the Jedi Sentinel is probably the most diverse of the 3 Jedi classes. what's the best prestige class for sentinel ? Raw attributes are better. The specifics of most of your attributes as a Sentinel are up to you, because for the most part you're going to pick based off of what prestige class you want to work your way into. These talent builds perform best with both instant and channeled abilities. I've done two very different Sentinel builds in K2 recently, but both had a TON of skills and were able to pass almost any skill check in the game. What makes 14 INT sufficient is cross-classing Sentinel's two non-class skills, which allows you to equally level up all of your skills as you go, and have about 12/13 in each by the time you're level 15 and ready to prestige. Here is a new build from the swtorsavior.com guys. Elder Scrolls and Fallout community: character builds, lore, discussions and more. Since you're not hitting as much, flurry becomes more efficient, so go with that as your main attack. Want to successfully beat Knights of the Old Republic 1? It's the most important part of playing KOTOR 2, and if you're on a device that can mod the game, you should absolutely be using it at a minimum. kotor 2 guardian build. Never ever go below 10 strength or dexterity. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. Dell G5 Overheating,
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90 Atton â Jedi Sentinel Bao-Dur â Jedi Guardian ... if you take him DS, give him Force Lightning and build him a killer lightsaber, he's an unbeatable monster. Finesse: Melee Weapons, despite what is says on the tin (and despite the presence of the Finesse: Lightsabers feat) works on both melee weapons and lightsabers, so if for whatever reason you wanted to run a high DEX build, it might be useful to get quickly as well. You can use the skill set developed while a Sentinel (plus the fact you lose only one skill point per level) to further avoid dangerous situations. RE: Whats the best Equipment you can have in Kotor 2? I focused mostly on buffs for my force powers, especially Speed, Valor, and Armor. Finesse: Melee Weapons, despite what is says on the tin (and despite the presence of the Finesse: Lightsabers feat) works on both melee weapons and lightsabers. I think I still put my INT to 16, but then the focus was all STR and WIS. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I was also hesitating to going Weapon Master over Watchman, I know that most people love Weapon Master but I rarely see people talk about the Watchman. If you play high STR, you'll do more damage, but also get hit more, so make sure your CON isn't terrible. Do Demolitions on your first level-up, and Repair on your second--trust me, it works better that way. It won't have a huge effect on your end-game character either way. For force powers, get Speed as your #1 priority, then valor, then other related buffs. Lightsaber stances aren't hugely important, you learn them in the course of the game. This is a leveling build for the Jedi Knight Sentinel advanced class in SWTOR. In terms of skills, I would make sure to grab Persuade, Repair, Computer Use, and EITHER Security OR Demolitions. If you're going Sentinel, make sure to put points into intellegence and use those skill points. What you want really is a balance. KOTOR Build: The Jedi Marksman ... Once you become a Sentinel, you wonât be getting as many skill points, at which point the stockpile youâve built up will start coming into play. If you want to get demolitions, you can use a feat, but I usually leave it at 1 point. Though thanks to the passive healing in 2, Con can be a dump stat. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. The Combat Discipline is the 2nd of 3 available paths for the Jedi Sentinel Class. That said, Sentinel is the best class to play in KOTOR 2, because many dialogues are locked behind skill checks, and all of the crafting in the game is as well. Int 16, decent strength, average the rest. Due to the small number of abilities included in the main priority, the great burst potential and high mobility, it is ideal for leveling up. The +3 to ATK and Defense that dueling gets you just doesn't make up for an entire extra attack per round. Otherwise, make sure to grab some treat injury, too. I usually just do dex over strength and get the finesse:melee and finesse:lightsaber feats so that my dex is put on my hit rolls instead of strength and then I get the defense bonus from the dex. Single lightsaber, blue blade. For example Im not sure how many points I should put into stealth. Here is the guide on how to be a perfect Jedi Sentinel. Menu About Us; Join our family; Community; EMS; Fire Rescue KOTOR 2 Influence Guide Warning! I've seen leveling builds but my problem is that I don't know what to put where at each level and how to cycle through in ⦠Archived. Wisdom: 10 You could switch with charisma if you get the handmaiden (for the buff to defense). Sentinel build kotor 2 advice. Concentration is the third combat proficiency path available for the Jedi Sentinel. There are some strong implants that increase repair by quite a bit, so with master valor, you don't have to waste a feat on it. Slightly fewer skills than the Assassin playthrough, because you lose some class skills when you prestige, but WAY more damage output. New comments cannot be posted and votes cannot be cast. If you're planning on high Dex, also consider high charisma and wisdom, as you'll be getting an average level of force powers. That said, Sentinel is the best class to play in KOTOR 2, because many dialogues are locked behind skill checks, and all of the crafting in the game is as well. Awareness is good for dialogue options, but you shouldn't need more than 15-18 ranks. The CON is needed because implants in KOTOR 2 are based on your Constitution attribute level, not feats like the original game. Otherwise, if you play high DEX, you'll be harder to hit, but you'll need to grab the lightsaber finesse feat. I think it fits sentinel better. The Jedi Sentinel is one of two advanced class of the Jedi Knight; the other is the Jedi Guardian.. Before the Jedi Purge, there were three Jedi Classes, one of which was the Jedi Sentinel along with the Jedi Guardian and Consular.The Jedi Sentinel deals damage primarily through lightsaber strikes, though it does possess several Force powers, most noticeably the iconic Jedi Knight Force leap. Press J to jump to the feed. Citizens Hose Company. You don't really notice your Presitige Class even, becuase Watchman is pretty similar to Setinel. Situationally they're useful, but they're not something you're going to need to keep an eagle-eye on. Save that for your true Guardian/Weaponmaster or Guardian/Marauder build, and take advantage of the full complement of force powers instead. I would also welcome any tips on te best equipments for this build. TSL is also extremely easy, so go with whatever you want. She's just a nomad who does her best to help who she can. Both Sentinel and Lord give us more skills to work with. To go to this page, click the link below. All other points go into lightsaber related damage skills (weapon focus, finesse, etc. I had to verify this elsewhere, because how could I have possibly played through this game more than a dozen times without knowing this? Any help would be appreciated. If you're playing LS and have access to force heal, then treat injury isn't that important. Close. KOTOR 2 Full Build Check it out and do the mod builds that work for you. For force powers, WIS will allow you to cast more force powers and will make them last longer, while CHA will make them harder to resist. Personally, I dump my first feats into dueling. Posted by 5 years ago. This build is both about becoming a master of the blade, as well as RPing the wandering exile. The Jedi Master The Force Master at the very base is a simple character. Then focus on 2 weapons and Flurry line. A male Jedi Guardian or Sentinel with a focus on melee combat and light side powers. You will have enough skill points for pretty much everything. You can fit more crystals in that way, and unlike the original game there's a plethora of Attribute-modifying crystals in KOTOR 2 that can really jack your stats up. You kill most things in one round, and you don't need a second lightsaber. Looks like you're using new Reddit on an old browser. Generally, DS force powers favor high CHA, while LS force powers favor high WIS. This page is not meant to keep you from following the link you've clicked on. Also what's up with these lightsaber stances I've heard about, what's the best for sentinel ? (318) 448-8300 seboat@hotmail.com. Archived. Second was a LS Sentinel/Jedi Weaponmaster build. I could have killed whole armies with Force Lighting even though I had nearly full LS points bar. Plus, I played this character as a balancing act, like most Grey Jedi, walking the tightrope between the Light and Dark Sides of the Force. In general, remember that you need STR or DEX in Kotor 2, not both. Top Contributors: IGN-GameGuides, Sabre884, ... As a Sentinel, the six attributes will begin at eight and you will have twenty points to distribute among them. [6.2] Jedi Master/Sith Lord ----- Jedi Masters and Sith Lords are both masters of the Force. Menu. and/or stealth in order to reap the massive sneak attack bonus. "Mullet guy" head for appearance. It's a fun challenge to the game. 2 light sabers or dual blade ? But yeah I usually focus more on computer use and repair early game and use other characters for demolitions after peragus and save demolitions for when I wanna do the skill thing w kreia later on. what feats to prioritize ? It's a symbol, not just a weapon. As for Feats to prioritize, much will be up to you beyond the initial cross-classing. Ive never played a sentinel in either kotor game so not sure how to approach the skills for it. Get all the feats that make you stronger and more accurate. Oh and I know there is a crafting system in this one, so how does that work and how to best take advantage of it as a sentinel ? Equally adept at combat, persuasion and stealth, the Jedi Sentinel is the most likely to infiltrate places of darkness though how he is affected by what he sees is a mystery to all but him. Shortsville Fire & Ambulance. This is what you must spend your first two feats on, and you shouldn't invest any points into either Demolitions or Repair until you cross-class them. It provides great Burst damage, weaker Single Target Sustained damage and incredibly good Burst AoE damage. By starting Sentinel, you leave yourself free to take one of the two combat-based prestige classes rather than the skill-based middle-ground, which will also make you more powerful at the end of the game. Master flurry and all the two weapon fighting stuff and then basically prestige whatever you want, grab force storm n shit, always ends up OP one way or another, edit: AND DONT FORGET THE BURST OF SPEED POWERS. The end result is that you're a melee beast. Your primary focus is going to be using Force Powers, not engaging in combat. You should have enough feats to max your two-handed in either build and, honestly, two-handed is the way to go. Listed in order of priority. The only two things that are mandatory as a Sentinel are at least 14 CON, as well as 14 INT--no more, no less. It was also highly inconsistent with the other design decisions made towards the Jedi classes, and inconsistent with KotOR 2. I think I pushed my natural INT to 16, and otherwise focused on DEX and CHA for combat. The implants from constitution are only worth it if you care about the constitution on TOP OF the implant bonuses. In fact I always went with LS High Dex Sentinel/Watchman build in KotOR 2 and didn't use stealth either. Star Warsâ¢: Knights of the Old Republic series KOTOR 2 Prologue: Do items you acquire in the prologue transfer into the main character's inventory (2 posts) solved (2 posts) solved (2 posts) solved Redeem code Select Page. Press question mark to learn the rest of the keyboard shortcuts. I personally think two lightsabers is better than one double-bladed lightsaber (double the crystals/mods), but there's some debate on this, so really it's up to your preference. It always felt like a mistake. Jedi Sentinels are well-balanced and possess many skills. More than 14 INT is a waste. Even at 2 points a pop you don't lose that much. Home; Boats. In Star Wars: Knights Of The Old Republic, the Jedi Sentinel is probably the most diverse of the 3 Jedi classes. what's the best prestige class for sentinel ? Raw attributes are better. The specifics of most of your attributes as a Sentinel are up to you, because for the most part you're going to pick based off of what prestige class you want to work your way into. These talent builds perform best with both instant and channeled abilities. I've done two very different Sentinel builds in K2 recently, but both had a TON of skills and were able to pass almost any skill check in the game. What makes 14 INT sufficient is cross-classing Sentinel's two non-class skills, which allows you to equally level up all of your skills as you go, and have about 12/13 in each by the time you're level 15 and ready to prestige. Here is a new build from the swtorsavior.com guys. Elder Scrolls and Fallout community: character builds, lore, discussions and more. Since you're not hitting as much, flurry becomes more efficient, so go with that as your main attack. Want to successfully beat Knights of the Old Republic 1? It's the most important part of playing KOTOR 2, and if you're on a device that can mod the game, you should absolutely be using it at a minimum. kotor 2 guardian build. Never ever go below 10 strength or dexterity. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. Dell G5 Overheating,
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It just weakens the build so badly, especially early game. While Watchman currently deals slightly more damage, Concentration makes up for it with bet⦠Dump every attribute point into strength. Jul 22, 2015 @ 2:15am To be op (in fighting skills, terrible force skills) Max out Strength and Constitution as well as Dexterity. It really, really makes the game a lot easier with a lot of good upgrades. Master speed and Master flurry will have you one hitting most if not all enemies even on difficult. As a Scout-Sentinel, skills won't be at THAT much of a premium to justify that level of investment in intelligence. New comments cannot be posted and votes cannot be cast. Reviews. Jedi Sentinel also excel in other skills that make gameplay perfect. As I don't plan on using stealth I was wondering if watchman had anything to offer my character at all ... Any build you make is going to be over powered in some way, just go with it. If you like playing as Sentinel, you enjoy it and want to keep things that way, choose Watchman. Guide. Star Wars: Knights of the Old Republic 2 builds â the best Kotor 2 builds for each class Build the best Jedi or Sith with these build strategies One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youâre going to play as. 3. All should be maxed out except Heavy Weapons Proficiency. Keep that in mind when building your character. Mercury; Yamaha; Minn Kota Vitality per level Force per level Defense bonus Saves Skill points; Fortitude Reflex Will Level 1 Level up; 8: 6: 2 + (2 * [Lvl/6] ) Fast: Fast: Average (3+INT) * 4 3 + INT Class skills. She's not a philosopher or grandmaster of the force (consular). Dear-wiser grab Skill: Repair and Demolitions as your first two. Dual-wielding weapons is by far the most effective way to fight in KOTOR for any class, so dual-weapon fighting is probably a good idea. My Jedi is a wandering ex-soldier. Feats. kotor 2 dark side build. Wait, WHAT?!? So what stats should I dump early and focus later on ? My character is a wanderer, not a berserker. SunCatcher; G3 Boats; Caymas Boats; Pre-Owned; Motors. Stealth is naturally useless, as always, so avoid it completely. Due to a poor programming decision, you only get a bonus skill point (at level up) for every 2 points of INT bonus you have, meaning 14 gets you +1 SP per level and 18 gets you +2. Every other progression decision is based around the idea that the Guardian is the melee class, the Consular is the Force class, and the Sentinel is the Skill class. Dump a few into repair so that you can fully upgrade T3. KOTOR 2 Build: The Grey Knight. Her lightsaber is also personal. Planning on running through KoTOR 2 as a male LS sentinel and looking for some pointers as I haven't played this game in years: So I was looking at having high dexterity and taking the finesse lightsaber feat. Itâs a melee class, using a combination of melee weapon and Force attacks to deal good single target damage, both burst and sustained, and the spec can also do decent bursts of area damage. Press question mark to learn the rest of the keyboard shortcuts. If you want a challenge, go blaster Jedi and get the pinpoint feats to shoot through lightsabers. She who could not turn away from suffering, and whose soul was shattered. This build will give you plenty of feats to work with, so going full on dual lightsaber should be easy. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. by | Feb 18, 2021 | Uncategorized | 0 comments | Feb 18, 2021 | Uncategorized | 0 comments It's really the biggest benefit to playing that class. ), If you do not have a damage feat available, put it into tanking (jedi defense, deflection, toughness, etc.). By starting Sentinel, you leave yourself free to take one of the two combat-based prestige classes rather than the skill-based middle-ground, which will also make you more powerful at the end of the game. Hello, welcome to my 6.0 guide to Concentration Sentinel! In RPG terms, Sentinels are a cross between a warrior and a mage. It's my favorite build to RP. Unless you want implants, in which case you can dump Cha and/or Wis. though I never having anything below 10. You also never have to switch companions to unlock doors or anything like that, and you get most all conversation options. Since that saves you from investing 6 attribute points to get up to an attribute level in INT you don't really need, though, and pays off in combat as a result, putting the 14 in CON is more than worth it. Sentinel build kotor 2 advice. Yeah, I agree, these capitalized versions are annoying me b/c it's confusing when I type in links like: list of KOTOR 2 Equipment or list of kotor 2 equipment but list of KotOR 2 equipment is really not good b/c 3 of the letters r capitalized but 2 are not. Out the gate, I'll ask: are you using TSLRCM? Welcome to Star Wars Knights of the Old Republic 2: The Sith Lords. Just finished playing kotor with a consular and now I am gonna start kotor 2 for the first time and want to go more melee with a sentinel. Im replying kotor and want to find the most bad *** equipment what is the best lightsabe build mine does 6-43 damage around whats the best headgear wrist gear and everything,whats the ⦠As above, two lightsabers is the best idea. Introduction; DISPLACEMENT; LEROS; Essay; Photo; The PLAN and the OBJECTS; kotor 2 solo build Modified, constructed blasters all the way for the first few hours till lightsaber. I rarely SELL anything after Telos—I’m too busy tearing my gear apart and keeping everyone with cutting edge gear I made myself. This is a crafting build, and you will have access to the best upgrades throughout the game. Discord Server - https://discord.gg/8gwnpCrFinally got this bad boy done! Planning on running through KoTOR 2 as a male LS sentinel and looking for some pointers as I haven't played this game in years: So I was looking at having high dexterity and taking the finesse lightsaber feat. Select Page. Hope it helps you all out. I've found tons of good guides for consular and guardian but very few for sentinel in kotor 2. It is just a warning that you are about to leave this website. Take force control (or whatever the conversation manipulator is called) when you can. You have more than enough points for everything. It also reduces the penalty when using Force Powers of an opposing alignment (a light side character with a high Charisma can use dark side powers with less of a penalty), and a ⦠Jedi Sentinel . There are a few other bugfix mods out there that are worthwhile, but TSLRCM is the single most important thing you need to be running. For equipment, I'd stay away from an armor build. In other words, your typical "white bread" Jedi. Dark Jedi Sentinel ...and Influence >90 Atton â Jedi Sentinel Bao-Dur â Jedi Guardian ... if you take him DS, give him Force Lightning and build him a killer lightsaber, he's an unbeatable monster. Finesse: Melee Weapons, despite what is says on the tin (and despite the presence of the Finesse: Lightsabers feat) works on both melee weapons and lightsabers, so if for whatever reason you wanted to run a high DEX build, it might be useful to get quickly as well. You can use the skill set developed while a Sentinel (plus the fact you lose only one skill point per level) to further avoid dangerous situations. RE: Whats the best Equipment you can have in Kotor 2? I focused mostly on buffs for my force powers, especially Speed, Valor, and Armor. Finesse: Melee Weapons, despite what is says on the tin (and despite the presence of the Finesse: Lightsabers feat) works on both melee weapons and lightsabers. I think I still put my INT to 16, but then the focus was all STR and WIS. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I was also hesitating to going Weapon Master over Watchman, I know that most people love Weapon Master but I rarely see people talk about the Watchman. If you play high STR, you'll do more damage, but also get hit more, so make sure your CON isn't terrible. Do Demolitions on your first level-up, and Repair on your second--trust me, it works better that way. It won't have a huge effect on your end-game character either way. For force powers, get Speed as your #1 priority, then valor, then other related buffs. Lightsaber stances aren't hugely important, you learn them in the course of the game. This is a leveling build for the Jedi Knight Sentinel advanced class in SWTOR. In terms of skills, I would make sure to grab Persuade, Repair, Computer Use, and EITHER Security OR Demolitions. If you're going Sentinel, make sure to put points into intellegence and use those skill points. What you want really is a balance. KOTOR Build: The Jedi Marksman ... Once you become a Sentinel, you wonât be getting as many skill points, at which point the stockpile youâve built up will start coming into play. If you want to get demolitions, you can use a feat, but I usually leave it at 1 point. Though thanks to the passive healing in 2, Con can be a dump stat. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. The Combat Discipline is the 2nd of 3 available paths for the Jedi Sentinel Class. That said, Sentinel is the best class to play in KOTOR 2, because many dialogues are locked behind skill checks, and all of the crafting in the game is as well. Int 16, decent strength, average the rest. Due to the small number of abilities included in the main priority, the great burst potential and high mobility, it is ideal for leveling up. The +3 to ATK and Defense that dueling gets you just doesn't make up for an entire extra attack per round. Otherwise, make sure to grab some treat injury, too. I usually just do dex over strength and get the finesse:melee and finesse:lightsaber feats so that my dex is put on my hit rolls instead of strength and then I get the defense bonus from the dex. Single lightsaber, blue blade. For example Im not sure how many points I should put into stealth. Here is the guide on how to be a perfect Jedi Sentinel. Menu About Us; Join our family; Community; EMS; Fire Rescue KOTOR 2 Influence Guide Warning! I've seen leveling builds but my problem is that I don't know what to put where at each level and how to cycle through in ⦠Archived. Wisdom: 10 You could switch with charisma if you get the handmaiden (for the buff to defense). Sentinel build kotor 2 advice. Concentration is the third combat proficiency path available for the Jedi Sentinel. There are some strong implants that increase repair by quite a bit, so with master valor, you don't have to waste a feat on it. Slightly fewer skills than the Assassin playthrough, because you lose some class skills when you prestige, but WAY more damage output. New comments cannot be posted and votes cannot be cast. If you're planning on high Dex, also consider high charisma and wisdom, as you'll be getting an average level of force powers. That said, Sentinel is the best class to play in KOTOR 2, because many dialogues are locked behind skill checks, and all of the crafting in the game is as well. Awareness is good for dialogue options, but you shouldn't need more than 15-18 ranks. The CON is needed because implants in KOTOR 2 are based on your Constitution attribute level, not feats like the original game. Otherwise, if you play high DEX, you'll be harder to hit, but you'll need to grab the lightsaber finesse feat. I think it fits sentinel better. The Jedi Sentinel is one of two advanced class of the Jedi Knight; the other is the Jedi Guardian.. Before the Jedi Purge, there were three Jedi Classes, one of which was the Jedi Sentinel along with the Jedi Guardian and Consular.The Jedi Sentinel deals damage primarily through lightsaber strikes, though it does possess several Force powers, most noticeably the iconic Jedi Knight Force leap. Press J to jump to the feed. Citizens Hose Company. You don't really notice your Presitige Class even, becuase Watchman is pretty similar to Setinel. Situationally they're useful, but they're not something you're going to need to keep an eagle-eye on. Save that for your true Guardian/Weaponmaster or Guardian/Marauder build, and take advantage of the full complement of force powers instead. I would also welcome any tips on te best equipments for this build. TSL is also extremely easy, so go with whatever you want. She's just a nomad who does her best to help who she can. Both Sentinel and Lord give us more skills to work with. To go to this page, click the link below. All other points go into lightsaber related damage skills (weapon focus, finesse, etc. I had to verify this elsewhere, because how could I have possibly played through this game more than a dozen times without knowing this? Any help would be appreciated. If you're playing LS and have access to force heal, then treat injury isn't that important. Close. KOTOR 2 Full Build Check it out and do the mod builds that work for you. For force powers, WIS will allow you to cast more force powers and will make them last longer, while CHA will make them harder to resist. Personally, I dump my first feats into dueling. Posted by 5 years ago. This build is both about becoming a master of the blade, as well as RPing the wandering exile. The Jedi Master The Force Master at the very base is a simple character. Then focus on 2 weapons and Flurry line. A male Jedi Guardian or Sentinel with a focus on melee combat and light side powers. You will have enough skill points for pretty much everything. You can fit more crystals in that way, and unlike the original game there's a plethora of Attribute-modifying crystals in KOTOR 2 that can really jack your stats up. You kill most things in one round, and you don't need a second lightsaber. Looks like you're using new Reddit on an old browser. Generally, DS force powers favor high CHA, while LS force powers favor high WIS. This page is not meant to keep you from following the link you've clicked on. Also what's up with these lightsaber stances I've heard about, what's the best for sentinel ? (318) 448-8300 seboat@hotmail.com. Archived. Second was a LS Sentinel/Jedi Weaponmaster build. I could have killed whole armies with Force Lighting even though I had nearly full LS points bar. Plus, I played this character as a balancing act, like most Grey Jedi, walking the tightrope between the Light and Dark Sides of the Force. In general, remember that you need STR or DEX in Kotor 2, not both. Top Contributors: IGN-GameGuides, Sabre884, ... As a Sentinel, the six attributes will begin at eight and you will have twenty points to distribute among them. [6.2] Jedi Master/Sith Lord ----- Jedi Masters and Sith Lords are both masters of the Force. Menu. and/or stealth in order to reap the massive sneak attack bonus. "Mullet guy" head for appearance. It's a fun challenge to the game. 2 light sabers or dual blade ? But yeah I usually focus more on computer use and repair early game and use other characters for demolitions after peragus and save demolitions for when I wanna do the skill thing w kreia later on. what feats to prioritize ? It's a symbol, not just a weapon. As for Feats to prioritize, much will be up to you beyond the initial cross-classing. Ive never played a sentinel in either kotor game so not sure how to approach the skills for it. Get all the feats that make you stronger and more accurate. Oh and I know there is a crafting system in this one, so how does that work and how to best take advantage of it as a sentinel ? Equally adept at combat, persuasion and stealth, the Jedi Sentinel is the most likely to infiltrate places of darkness though how he is affected by what he sees is a mystery to all but him. Shortsville Fire & Ambulance. This is what you must spend your first two feats on, and you shouldn't invest any points into either Demolitions or Repair until you cross-class them. It provides great Burst damage, weaker Single Target Sustained damage and incredibly good Burst AoE damage. By starting Sentinel, you leave yourself free to take one of the two combat-based prestige classes rather than the skill-based middle-ground, which will also make you more powerful at the end of the game. Master flurry and all the two weapon fighting stuff and then basically prestige whatever you want, grab force storm n shit, always ends up OP one way or another, edit: AND DONT FORGET THE BURST OF SPEED POWERS. The end result is that you're a melee beast. Your primary focus is going to be using Force Powers, not engaging in combat. You should have enough feats to max your two-handed in either build and, honestly, two-handed is the way to go. Listed in order of priority. The only two things that are mandatory as a Sentinel are at least 14 CON, as well as 14 INT--no more, no less. It was also highly inconsistent with the other design decisions made towards the Jedi classes, and inconsistent with KotOR 2. I think I pushed my natural INT to 16, and otherwise focused on DEX and CHA for combat. The implants from constitution are only worth it if you care about the constitution on TOP OF the implant bonuses. In fact I always went with LS High Dex Sentinel/Watchman build in KotOR 2 and didn't use stealth either. Star Warsâ¢: Knights of the Old Republic series KOTOR 2 Prologue: Do items you acquire in the prologue transfer into the main character's inventory (2 posts) solved (2 posts) solved (2 posts) solved Redeem code Select Page. Press question mark to learn the rest of the keyboard shortcuts. I personally think two lightsabers is better than one double-bladed lightsaber (double the crystals/mods), but there's some debate on this, so really it's up to your preference. It always felt like a mistake. Jedi Sentinels are well-balanced and possess many skills. More than 14 INT is a waste. Even at 2 points a pop you don't lose that much. Home; Boats. In Star Wars: Knights Of The Old Republic, the Jedi Sentinel is probably the most diverse of the 3 Jedi classes. what's the best prestige class for sentinel ? Raw attributes are better. The specifics of most of your attributes as a Sentinel are up to you, because for the most part you're going to pick based off of what prestige class you want to work your way into. These talent builds perform best with both instant and channeled abilities. I've done two very different Sentinel builds in K2 recently, but both had a TON of skills and were able to pass almost any skill check in the game. What makes 14 INT sufficient is cross-classing Sentinel's two non-class skills, which allows you to equally level up all of your skills as you go, and have about 12/13 in each by the time you're level 15 and ready to prestige. Here is a new build from the swtorsavior.com guys. Elder Scrolls and Fallout community: character builds, lore, discussions and more. Since you're not hitting as much, flurry becomes more efficient, so go with that as your main attack. Want to successfully beat Knights of the Old Republic 1? It's the most important part of playing KOTOR 2, and if you're on a device that can mod the game, you should absolutely be using it at a minimum. kotor 2 guardian build. Never ever go below 10 strength or dexterity. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*.